The wall jumping controls are finicky. I think using up energy to solve puzzles isn't a great mechanic. It forces the player to lose the game if they are unfamiliar or cannot solve a puzzle. Since the platforming needs to be so precise, it doesn't seem fair to punish the player for missing a jump.
Shifting Dreamscape is a game about sleep. It’s a wonderful thing that lets us experience our wildest dreams, but let it get out of hand and those same dreams may shift into horrible nightmares…
This game was created in 72 hours by Cruise Elroy and Mors for the 40th Ludum Dare with the theme “The more you have, the worse it is.”, and it got the 26th place overall. Special thanks to CosmicGem for the music.
Left and Right: Move
- Minor Update with Gamepad Support (v1.1.2)Sep 28, 2018