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The wall jumping controls are finicky. I think using up energy to solve puzzles isn't a great mechanic. It forces the player to lose the game if they are unfamiliar or cannot solve a puzzle. Since the platforming needs to be so precise, it doesn't seem fair to punish the player for missing a jump.

Awesome! Reminds me of Eversion.

Trippy! Like the precarious platforming. Great game!

I love this game!

Very interesting game, congratulations.