v1.2.0 Update!
wTimer for GameMaker » Devlog
I've updated the library with some tweaks, to make it a bit more useful in more practical cases.
Here's the full changelog:
- Added support for up to 16 arguments instead of 1.
- The functions will now run in the instance the timer was created in.
- If the instance cannot be found by the time the timer ends, the timer will get destroyed without running any code.
- You don't have to manually declare timers as persistent anymore, it now depends on the instance running the timer.
- Slightly updated the example.
If you guys have any suggestions, or anything of that sort, don't be afraid to send them to me.
Files
WalrusTimer.gml 6.2 kB
Aug 28, 2020
WalrusTimer.yyz 70 kB
Aug 28, 2020
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wTimer for GameMaker
A more robust alternative for GameMaker's built-in alarms.
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