v2.1.0 (and v2.1.1) Update!
wTimer for GameMaker » Devlog
Just released a new update with a bunch of new features and fixes!
Oh... and another one with a very minor fix. I blame GameMaker for this one though.
v2.1.1 (25/05/2021):
- Added a workaround for an issue that seems like a GameMaker bug.
v2.1.0 (25/05/2021):
- Added "timer_destroy_object".
- Added "timer_set_paused_object".
- Added "timer_set_multiplier_object".
- Made it so that the timers now freeze when the instance they are assigned to is deactivated.
- Updated the example to showcase how the timers now work properly with deactivated instances.
- Fixed an issue with the "wait" function where it wouldn't work properly.
- Made changes to the documentation and the comments.
Files
WalrusTimer.gml 20 kB
May 25, 2021
WalrusTimer.yyz 74 kB
May 25, 2021
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wTimer for GameMaker
A more robust alternative for GameMaker's built-in alarms.
More posts
- v2.1.3 UpdateMar 31, 2022
- v2.1.2 UpdateNov 09, 2021
- v2.0.0 Update!!!Mar 12, 2021
- v1.3.1 Update!Oct 02, 2020
- v1.3.0 Update!Sep 27, 2020
- v1.2.0 Update!Aug 28, 2020
- Finally works on HTML5Aug 18, 2020
- v1.1.0 Update!Jun 27, 2020
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