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Devlog
v2.1.3 Update
March 31, 2022
by
Mors
Here's an update that fixes a bug with persistent timers, among a few other smaller stuff. The full changelog is available on GitHub, as usual. Among???? Among us???? haha! sus!...
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v2.1.2 Update
November 09, 2021
by
Mors
This is a smaller update with mostly minor changes. (Alongside a name change.) You can find the full changelog here...
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v2.1.0 (and v2.1.1) Update!
May 25, 2021
by
Mors
Just released a new update with a bunch of new features and fixes! Oh... and another one with a very minor fix. I blame GameMaker for this one though. v2.1.1 (25/05/2021): Added a workaround for an is...
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v2.0.0 Update!!!
March 12, 2021
by
Mors
1
Just released a major update with a ton of new features, changes, bug fixes, and more. Here's the changelog: Split "timer_set" into "timer" and "timer_ms", so it's now possible to use both real-time a...
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v1.3.1 Update!
October 02, 2020
by
Mors
Here's a small update, that's all. Fixed a minor issue that would result in the library not working at all. Added "timer_system_get_tickrate". Renamed "timer_get_pause" to "timer_get_paused". Done som...
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v1.3.0 Update!
September 27, 2020
by
Mors
Yet another update, with some changes to make it work better with games that utilize delta time, and a small bug fix. Here's the full changelog: Renamed "timer_set_pause" to "timer_pause". Added "time...
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v1.2.0 Update!
August 28, 2020
by
Mors
1
I've updated the library with some tweaks, to make it a bit more useful in more practical cases. Here's the full changelog: Added support for up to 16 arguments instead of 1. The functions will now ru...
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Finally works on HTML5
August 18, 2020
by
Mors
It seems like GameMaker Studio 2.3 is finally out of beta, and with this it seems like they have fixed the issues with the HTML5 export. This means that this library is now fully compatible with the H...
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v1.1.0 Update!
June 27, 2020
by
Mors
#Update
I've just updated this library with quite a few new features, as well as many small tweaks and fixes. Here's the full changelog: Added "timer_set_pause" and "timer_get_pause" Added the "repeat" argume...
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