v1.1.0 Update!
wTimer for GameMaker » Devlog
I've just updated this library with quite a few new features, as well as many small tweaks and fixes.
Here's the full changelog:
- Added "timer_set_pause" and "timer_get_pause"
- Added the "repeat" argument to "timer_set". You can now use the timers the same way you'd use Javascript's "setInterval()".
- Added support for custom tick rates, allowing the use of timers with projects that utilize delta time.
- Removed "timer_system_init".
- Made the code more consistent.
- Made the example look fancier.
- Rewrote the description.
- Changed the license to MPL 2.0.
Files
WalrusTimer.yyz 69 kB
Jun 27, 2020
WalrusTimer.gml 4 kB
Jun 27, 2020
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wTimer for GameMaker
A more robust alternative for GameMaker's built-in alarms.
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- v1.3.0 Update!Sep 27, 2020
- v1.2.0 Update!Aug 28, 2020
- Finally works on HTML5Aug 18, 2020
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